Fee call +91 9830082617 for more details
- Object-Oriented Programming
- Game Dynamics
- 2D Interactive Prototyping
- C++ Programming for Game
- LUA Script
- Open GL Programming
- Graphics Programming
- Graphical User Interface Development
- 3D Mathematics
- Game Computing
- Initializing Direct3D
- Vertex and Index Buffers
- Single and MultiTexture Effects
- Camera Management Systems
- Compressed Textures
- Object-Oriented Analysis and Design
- Game Physics
- Alpha Blending
- Detailed of the Blinn - Phong
- illumination model
- Geometry Tessellation
- Texture Coordinate Generation
- Image Filtering and Sampling
- Lightmapping
- Texture Consolidation
- Efficient Line of Sight Testing
- The Radiosity Method-World Space Filtering
- Barycentric Coordinates
- Game Project Development
- Game Engine Fundamentals
- Physics – Engines
- Game Engine Design
- Special Effects Programming
- Extensible Game Engine Architecture
- Multiplayer Systems
- Game Engine Programming
- AI for Game Developers
- Game Testing Rules